TITLE: Object
Manipulation using Interaction among Hand, Tool and
Objects in a Virtual Environment
AUTHOR: Tomohiko Higashi
ABSTRACT:
Virtual reality (VR) techniques can be used to provide
a sophisticated user interface. For example, a user can
manipulate virtual objects intuitively by using simple
hand gestures with a glove-type device. However, no more
than a simplified interaction between hand and object is
considered in the previous VR systems. Moreover, there
has never tried to use complicated interactions by
introducing a tool to manipulate virtual objects. This
paper proposes a method to manipulate objects with
chopsticks in a virtual environment. Here, the exact
interactions in multiple stages are introduced, i.e.,
between hand and chopsticks, and chopsticks and object.
For the interaction between hand and chopsticks,
constraints coming from the correct table manner are
implemented to operate chopsticks correctly. An exact
real-time interference detection algorithm for polygonal
objects is also used to prevent interference between hand
and chopsticks.
On the other hand, two methods to pick up virtual
objects are proposed for the interaction between
chopsticks and object, i.e., an approximated test using a
chopsticks-pointer and a bounding box of an object, and
exact test using polygonal shape representations. An
experimental result using accurately modeled human hand
with 1,700 polygons and chopsticks (with 96 polygons for
each) show that 16.9 frames/sec is achieved even if the
exact interference test is used for both interaction
stages.
The proposed method can easily apply to the
generalized virtual tool so that we can produce a novel
tool one after another. The method will contribute to the
research on investigation of brain functions by analyzing
an activity of a brain while a subject operates a novel
tool. Moreover this analysis is expected to provide a
useful knowledge with the theory of human-computer
interface design.